ICompElementManager::CreateElement

Creates a actor object for the named element.

Windows
MacOS
Linux

References

Module

ComposureLayersEditor

Header

/Engine/Plugins/Compositing/Composure/Source/ComposureLayersEditor/Public/ICompElementManager.h

Include

#include "ICompElementManager.h"

Syntax

TWeakObjectPtr< ACompositingElement > CreateElement
(
    const FName & ElementName,
    TSubclassOf< ACompositingElement > ClassType,
    AActor * LevelContext,
    UPackage * OverridePackage
)

Remarks

Creates a actor object for the named element.

Returns

The newly created actor object for the named element.

Parameters

Parameter

Description

ElementName

The name of the element to create.

ClassType

The element type to spawn.

LevelContext

Optional actor whose world level you want to spawn into.

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