Module |
|
Header |
/Engine/Plugins/Compositing/Composure/Source/ComposureLayersEditor/Public/ICompElementManager.h |
Include |
#include "ICompElementManager.h" |
TWeakObjectPtr< ACompositingElement > CreateElement
(
const FName & ElementName,
TSubclassOf< ACompositingElement > ClassType,
AActor * LevelContext,
UPackage * OverridePackage
)
Creates a actor object for the named element.
The newly created actor object for the named element.
Parameter |
Description |
---|---|
ElementName |
The name of the element to create. |
ClassType |
The element type to spawn. |
LevelContext |
Optional actor whose world level you want to spawn into. |