ICompElementManager::OnCreateNewElement

Function used to expose the editor call back function after a new composure element is created via Blueprint and C++.

Windows
MacOS
Linux

References

Module

ComposureLayersEditor

Header

/Engine/Plugins/Compositing/Composure/Source/ComposureLayersEditor/Public/ICompElementManager.h

Include

#include "ICompElementManager.h"

Syntax

void OnCreateNewElement
(
    AActor * NewElement
)

Remarks

Function used to expose the editor call back function after a new composure element is created via Blueprint and C++.

Parameters

Parameter

Description

NewElement

The new element that got created via Blueprint/C++

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss