EConcertPayloadCompressionType

Windows
MacOS
Linux

References

Module

Concert

Header

/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertMessageData.h

Include

#include "ConcertMessageData.h"

Syntax

enum EConcertPayloadCompressionType
{
    None         = 0,
    Heuristic,
    Always,
}

Values

Name

Description

None

The serialized data will not be compressed.

Heuristic

The serialized data will be compressed based on struct size.

Always

The serialized data will always be compressed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss