SessionId

The ID of the session to copy or restore.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category="Concert Message")
FGuid SessionId

Remarks

The ID of the session to copy or restore. It can be a live or an archived session unless bRestoreOnly is true, in which case, the session to copy must be an archived one.

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