FConcertAdmin_RenameSessionRequest

Rename a session.

Windows
MacOS
Linux

Inheritance Hierarchy

FConcertMessageData

FConcertRequestData

FConcertAdmin_RenameSessionRequest

References

Module

Concert

Header

/Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/ConcertMessages.h

Include

#include "ConcertMessages.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FConcertAdmin_RenameSessionRequest : public FConcertRequestData

Remarks

Rename a session.

Variables

Name Description

Public variable UProperty Category visibleanywhere

FString

 

DeviceName

Public variable UProperty Category visibleanywhere

FString

 

NewName

The new session name.

Public variable UProperty Category visibleanywhere

FGuid

 

SessionId

The ID of the session to rename.

Public variable UProperty Category visibleanywhere

FString

 

UserName

For now only the user name and device name of the client is used to id him as the owner of a session.

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