[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config)
FString ArchiveDir
The default directory where the server keeps the archived session files. Can be specified on the server command line with `-CONCERTSAVEDDIR=_
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config)
FString ArchiveDir
The default directory where the server keeps the archived session files. Can be specified on the server command line with `-CONCERTSAVEDDIR=_