AConcertClientPresenceActor::IsSelectable

Returns true if this actor can EVER be selected in a level in the editor.

Windows
MacOS
Linux

Override Hierarchy

AActor::IsSelectable()

AConcertClientPresenceActor::IsSelectable()

References

Module

ConcertSyncClient

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientPresenceActor.h

Include

#include "ConcertClientPresenceActor.h"

Syntax

virtual bool IsSelectable() const

Remarks

Returns true if this actor can EVER be selected in a level in the editor. Can be overridden by specific actors to make them unselectable.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss