IConcertClientWorkspace::AddWorkspaceFinalizeDelegate

This delegate allows user to defer the finalization of a sync workspace.

Windows
MacOS
Linux

References

Module

ConcertSyncClient

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientWorkspace.h

Include

#include "IConcertClientWorkspace.h"

Syntax

void AddWorkspaceFinalizeDelegate
(
    FName InDelegateName,
    FCanFinalizeWorkspaceDelegate InDelegate
)

Remarks

This delegate allows user to defer the finalization of a sync workspace. This is for situtations where multiple client nodes need to be finalized at the same point in time. The delegate function should return true when workspace synchronization is allowed and it will be called on OnEndFrame() of the tick loop.

Parameters

Parameter

Description

InDelegateName

the identifier for the provided delegate.

InDelegate

the delegate to use to query if finalize workspace

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss