IConcertClientWorkspace::GetResourceLockId

Windows
MacOS
Linux

References

Module

ConcertSyncClient

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientWorkspace.h

Include

#include "IConcertClientWorkspace.h"

Syntax

FGuid GetResourceLockId
(
    const FName InResourceName
) const

Returns

a valid client id of the owner of this resource lock or an invalid id if unlocked

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss