[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
FName WorldPath
The non-PIE/SIE world path. In PIE/SIE, the world context and its path is different than the non-PIE/SIE context. For presence management, we are interested in the Non-PIE/SIE world path and this is what is emitted even if the user is in PIE/SIE.