Module |
|
Header |
/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertDataStoreMessages.h |
Include |
#include "ConcertDataStoreMessages.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FConcertDataStore_ReplicateEvent
The event message sent by the server to the client to perform the initial replication, sending all currently stored key/value pairs to a new session client(s) or to notify any further changes, pushing an updated key/value pair to all clients except the one who performed the change.