[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Sync Settings")
TArray< FSoftClassPath > ObjectClasses
Object classes to filter transaction object on.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category="Sync Settings")
TArray< FSoftClassPath > ObjectClasses
Object classes to filter transaction object on.