UConcertSyncConfig

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Inheritance Hierarchy

References

Module

ConcertSyncCore

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertSyncSettings.h

Include

#include "ConcertSyncSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=ConcertSyncCore)
class UConcertSyncConfig : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta Config

TArray< TFieldP...

 

AllowedTransientProperties

Array of transient class properties that we should send transaction updates for even if usually filtered out.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay Config

bool

 

bInteractiveHotReload

Should we ask before hot-reloading changed packages? If disabled we will clobber any local changes when reloading packages.

Public variable UProperty Category, EditAnywhere, AdvancedDisplay Config

bool

 

bShowPresenceInPIE

Should we show presence when in PIE?

Public variable UProperty Category, EditAnywhere Config

TArray< FPackag...

 

ExcludePackageClassFilters

Array of package class filter.

Public variable UProperty Category, EditAnywhere Config

TArray< FTransa...

 

ExcludeTransactionClassFilters

Array of additional Transaction class filter.

Public variable UProperty Category, EditAnywhere Config

TArray< FTransa...

 

IncludeObjectClassFilters

Array of Transaction class filter.

Public variable UProperty Category, EditAnywhere, Meta Config

float

 

SnapshotTransactionsPerSecond

Number of snapshot transactions (eg, moving an object or dragging a slider) that should be sent per-second to other clients.

Constructors

Name Description

Public function

UConcertSyncConfig()

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