FConcertSyncServerLoopInitArgs

Windows
MacOS
Linux

References

Module

ConcertSyncServer

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncServer/Source/ConcertSyncServer/Public/ConcertSyncServerLoop.h

Include

#include "ConcertSyncServerLoop.h"

Syntax

struct FConcertSyncServerLoopInitArgs

Variables

Name Description

Public variable

bool

 

bShowConsole

Whether the service should show the log console.

Public variable

TSharedPtr< ICo...

 

FileSharingService

The optional file sharing server to exchange large files. Can be null.

Public variable

TFunction< cons...

 

GetServerConfigFunc

Function to get the server settings object to configure the server with with, or unbound to parse the default settings

Public variable

int32

 

IdealFramerate

Framerate that the main loop should try to Tick at

Public variable

FConcertSession...

 

ServiceAutoArchiveSessionFilter

The session filter to apply when auto-archiving sessions on this server

Public variable

FString

 

ServiceFriendlyName

Friendly name to use for this service (when showing it to a user in log messages, etc)

Public variable

FString

 

ServiceRole

The role that this server will perform (eg, MultiUser, DisasterRecovery, etc)

Public variable

EConcertSyncSes...

 

SessionFlags

Flags controlling what features are enabled for sessions within this server

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss