| UContentBrowserDataSource::Legacy_TryConvertAssetDataToVirtualPath()
|
Module |
|
Header |
/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Source/ContentBrowserClassDataSource/Public/ContentBrowserClassDataSource.h |
Include |
#include "ContentBrowserClassDataSource.h" |
Source |
/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Source/ContentBrowserClassDataSource/Private/ContentBrowserClassDataSource.cpp |
virtual bool Legacy_TryConvertAssetDataToVirtualPath
(
const FAssetData & InAssetData,
const bool InUseFolderPaths,
FName & OutPath
)
Attempt to convert the given asset data to a virtual path associated with this data source. @note This exists to allow the Content Browser to interface with public APIs that only operate on asset data and should ideally be avoided for new code. @note This function only adjusts the path to something that could represent a virtualized item within this data source, but it doesn't guarantee that an item actually exists at that path.
True if the asset data was mapped, false otherwise.
Parameter |
Description |
---|---|
InAssetData |
The asset data to query. |
InUseFolderPaths |
True if this conversion is for the paths view (so should use the parent folder of an asset), or false if it is for the asset view. |
OutPath |
The virtualized path to fill. |