[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Control Actor")
TSubclassOf< UControlRig > ControlRigClass
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category="Control Actor")
TSubclassOf< UControlRig > ControlRigClass