FControlRigDrawInstruction

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Drawing/ControlRigDrawInstruction.h

Include

#include "Drawing/ControlRigDrawInstruction.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FControlRigDrawInstruction

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FLinearColor

 

Color

Public variable

FMaterialRender...

 

MaterialRenderProxy

Public variable

TArray< uint32 ...

 

MeshIndices

Public variable

TArray< FDynami...

 

MeshVerts

This is to draw cone, they're not UPROPERTY.

Public variable UProperty Category, EditAnywhere

FName

 

Name

Public variable UProperty Category, EditAnywhere

TArray< FVector...

 

Positions

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EC...

 

PrimitiveType

Public variable UProperty Category, EditAnywhere

float

 

Thickness

Public variable UProperty Category, EditAnywhere

FTransform

 

Transform

Constructors

Name Description

Public function

FControlRigDrawInstruction()

Public function

FControlRigDrawInstruction

(
    EControlRigDrawSettings::Primitive ...,
    const FLinearColor& InColor,
    float InThickness,
    FTransform InTransform
)

Functions

Name Description

Public function Const

bool

 

IsValid()

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