FControlRigAnimInstanceProxy

Proxy override for this UAnimInstance-derived class

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Inheritance Hierarchy

FAnimInstanceProxy

FControlRigAnimInstanceProxy

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigAnimInstance.h

Include

#include "ControlRigAnimInstance.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FControlRigAnimInstanceProxy : public FAnimInstanceProxy

Remarks

Proxy override for this UAnimInstance-derived class

Variables

Name Description

Public variable

TMap< SmartName...

 

StoredCurves

Public variable

TMap< int32, FT...

 

StoredTransforms

Constructors

Destructors

Overridden from FAnimInstanceProxy

Name Description

Public function Virtual

bool

 

Evaluate

(
    FPoseContext& Output
)

Evaluate override point

the node graph will not be evaluated if this function returns true

Public function Virtual

void

 

Initialize

(
    UAnimInstance* InAnimInstance
)

Called when our anim instance is being initialized

Public function Virtual

void

 

UpdateAnimationNode

(
    const FAnimationUpdateContext& InC...
)

Updates the anim graph

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