FControlRigValidationContext

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigValidationPass.h

Include

#include "ControlRigValidationPass.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FControlRigValidationContext

Constructors

Functions

Name Description

Public function

void

 

Clear()

Public function Const

FString

 

GetDisplayNameForEvent

(
    const FName& InEventName
)

Public function

FControlRigD...

 

GetDrawInterface()

Public function

FControlRigV...

 

OnClear()

Public function

FControlRigV...

 

OnReport()

Public function

void

 

Report

(
    EMessageSeverity::Type InSeverity,
    const FString& InMessage
)

Public function

void

 

Report

(
    EMessageSeverity::Type InSeverity,
    const FRigElementKey& InKey,
    const FString& InMessage
)

Public function

void

 

Report

(
    EMessageSeverity::Type InSeverity,
    const FRigElementKey& InKey,
    float InQuality,
    const FString& InMessage
)

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