Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Math/ControlRigMathLibrary.h |
Include |
#include "Math/ControlRigMathLibrary.h" |
Source |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Math/ControlRigMathLibrary.cpp |
static void SolveBasicTwoBoneIK
(
FTransform & BoneA,
FTransform & BoneB,
FTransform & Effector,
const FVector & PoleVector,
const FVector & PrimaryAxis,
const FVector & SecondaryAxis,
float SecondaryAxisWeight,
float BoneALength,
float BoneBLength,
bool bEnableStretch,
float StretchStartRatio,
float StretchMaxRatio
)