FCRSimPoint

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Math/Simulation/CRSimPoint.h

Include

#include "Math/Simulation/CRSimPoint.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FCRSimPoint

Variables

Name Description

Public variable UProperty

float

 

InheritMotion

Defines how much the point will inherit motion from its input.

Public variable UProperty

float

 

LinearDamping

The linear damping of the point

Public variable UProperty

FVector

 

LinearVelocity

The velocity of the point per second

Public variable UProperty

float

 

Mass

The mass of the point

Public variable UProperty

FVector

 

Position

The position of the point

Public variable UProperty

float

 

Size

Size of the point - only used for collision

Constructors

Name Description

Public function

FCRSimPoint()

Functions

Name Description

Public function Const

FCRSimPoint

 

IntegrateSemiExplicitEuler

(
    const FVector& InForce,
    float InDeltaTime
)

Public function Const

FCRSimPoint

 

IntegrateVerlet

(
    const FVector& InForce,
    float InBlend,
    float InDeltaTime
)

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