FRigEventContext

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h

Include

#include "Rigs/RigHierarchyDefines.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRigEventContext

Variables

Name Description

Public variable

ERigEvent

 

Event

Public variable

FRigElementKey

 

Key

Public variable

float

 

LocalTime

Public variable

void *

 

Payload

Public variable

FName

 

SourceEventName

Constructors

Name Description

Public function

FRigEventContext()

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