Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
Include |
#include "Rigs/RigHierarchyDefines.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRigEventContext
Name | Description | ||
---|---|---|---|
|
Event |
||
|
Key |
||
|
float |
LocalTime |
|
|
void * |
Payload |
|
|
SourceEventName |
Name | Description | |
---|---|---|
|
FRigEventContext() |