FRigMirrorSettings

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyContainer.h

Include

#include "Rigs/RigHierarchyContainer.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FRigMirrorSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EA...

 

AxisToFlip

The axis to flip for rotations

Public variable UProperty Category, EditAnywhere

TEnumAsByte< EA...

 

MirrorAxis

The axis to mirror against

Public variable UProperty Category, EditAnywhere

FString

 

NewName

The string to replace all occurences of Old Name with

Public variable UProperty Category, EditAnywhere

FString

 

OldName

The string to replace all occurences of with New Name

Constructors

Name Description

Public function

FRigMirrorSettings()

Functions

Name Description

Public function Const

FTransform

 

MirrorTransform

(
    const FTransform& InTransform
)

Public function Const

FVector

 

MirrorVector

(
    const FVector& InVector
)

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