Module |
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Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyContainer.h |
Include |
#include "Rigs/RigHierarchyContainer.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FRigMirrorSettings
Name | Description | ||
---|---|---|---|
|
TEnumAsByte< EA... |
AxisToFlip |
The axis to flip for rotations |
|
TEnumAsByte< EA... |
MirrorAxis |
The axis to mirror against |
|
NewName |
The string to replace all occurences of Old Name with |
|
|
OldName |
The string to replace all occurences of with New Name |
Name | Description | |
---|---|---|
|
FRigMirrorSettings() |
Name | Description | ||
---|---|---|---|
|
MirrorTransform ( |
||
|
MirrorVector ( |