Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyPose.h |
Include |
#include "Rigs/RigHierarchyPose.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FRigPose