Module |
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Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequenceObjectReference.h |
Include |
#include "Sequencer/ControlRigSequenceObjectReference.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FControlRigSequenceObjectReferenceMap
Name | Description | ||
---|---|---|---|
|
CreateBinding ( |
Create a binding for the specified ID |
|
|
HasBinding ( |
Check whether this map has a binding for the specified object id |
|
|
RemoveBinding ( |
Remove a binding for the specified ID |