| UMovieSceneSequence::BindPossessableObject()
|
Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequence.h |
Include |
#include "Sequencer/ControlRigSequence.h" |
Source |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequence.cpp |
Called when Sequencer has created an object binding for a possessable object
the guid can be bound to multiple objects at once
Parameter |
Description |
---|---|
ObjectId |
The guid used to map to the possessable object. |
PossessedObject |
The runtime object which was possessed. |
Context |
Optional context required to bind the specified object (for instance, a parent spawnable object) |