UControlRigSequencerAnimInstance::SetAnimationAsset

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h

Include

#include "Sequencer/ControlRigSequencerAnimInstance.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/Sequencer/ControlRigSequencerAnimInstance.cpp

Syntax

virtual bool SetAnimationAsset
(
    class UAnimationAsset * NewAsset
)

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