| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequencerAnimInstance.h |
Include |
#include "Sequencer/ControlRigSequencerAnimInstance.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient, NotBlueprintable)
class UControlRigSequencerAnimInstance : public UAnimSequencerInstance
Name | Description | ||
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TWeakObjectPtr<... |
CachedControlRig |
This is cached control rig that is used to draw the bone with. |
Name | Description | |
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UControlRigSequencerAnimInstance ( |
Name | Description | ||
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SetAnimationAsset ( |
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UpdateControlRig ( |
Update an animation ControlRig in this sequence |
Name | Description | ||
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|
FAnimInstanc... |
CreateAnimInstanceProxy() |
Override point for derived classes to create their own proxy objects (allows custom allocation) |