Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRig.h |
Include |
#include "ControlRig.h" |
Source |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRig.cpp |
void SetBoneInitialTransformsFromSkeletalMesh
(
USkeletalMesh * InSkeletalMesh
)
Setup the initial transforms / ref pose of the bones based on a skeletal mesh.