[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=ControlRig, Meta=(DisallowCreateNew))
TSubclassOf< UControlRig > ControlRigClass
The class of control rig to instantiate
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=ControlRig, Meta=(DisallowCreateNew))
TSubclassOf< UControlRig > ControlRigClass
The class of control rig to instantiate