UControlRigComponent::GetAbsoluteTime

Get the ControlRig's local time in seconds since its last initialize

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h

Include

#include "ControlRigComponent.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="ControlRig")
float GetAbsoluteTime() const

Remarks

Get the ControlRig's local time in seconds since its last initialize

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