UControlRigComponent::GetBoneTransform

Returns the transform of the bone in the requested space

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h

Include

#include "ControlRigComponent.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="ControlRig")
FTransform GetBoneTransform
(
    FName BoneName,
    EControlRigComponentSpace Space
)

Remarks

Returns the transform of the bone in the requested space

Returns

the transform of the bone in the requested space

Parameters

Parameter

Description

BoneName

The name of the bone to retrieve the transform for

Space

The space to retrieve the transform in

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss