UControlRigComponent::SetControlInt

Sets the value of an integer control

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/ControlRigComponent.h

Include

#include "ControlRigComponent.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ControlRig")
void SetControlInt
(
    FName ControlName,
    int32 Value
)

Remarks

Sets the value of an integer control

Parameters

Parameter

Description

ControlName

The name of the control to set

Value

The new value for the control

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