FRigUnitContext::ToWorldSpace

Converts a location from rig (global) space to world space

Windows
MacOS
Linux

References

Module

ControlRig

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/RigUnitContext.h

Include

#include "Units/RigUnitContext.h"

Syntax

FVector ToWorldSpace
(
    const FVector & InLocation
) const

Remarks

Converts a location from rig (global) space to world space

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