| FRigVMStruct
|
Module |
|
Header |
/Engine/Plugins/Experimental/ControlRig/Source/ControlRig/Public/Units/Highlevel/RigUnit_HighlevelBase.h |
Include |
#include "Units/Highlevel/RigUnit_HighlevelBase.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(Abstract, Category="Debug", NodeColor="0.4 0.05 0.4"))
struct FRigUnit_HighlevelBase : public FRigUnit