UControlRigGraphSchema::MarkBlueprintDirtyFromNewNode

Returns true if the schema wants to overdrive the behaviour of dirtying the blueprint on new node creation.

Windows
MacOS
Linux

Override Hierarchy

UEdGraphSchema::MarkBlueprintDirtyFromNewNode()

UControlRigGraphSchema::MarkBlueprintDirtyFromNewNode()

References

Module

ControlRigDeveloper

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Public/Graph/ControlRigGraphSchema.h

Include

#include "Graph/ControlRigGraphSchema.h"

Source

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigDeveloper/Private/Graph/ControlRigGraphSchema.cpp

Syntax

virtual bool MarkBlueprintDirtyFromNewNode
(
    UBlueprint * InBlueprint,
    UEdGraphNode * InEdGraphNode
) const

Remarks

Returns true if the schema wants to overdrive the behaviour of dirtying the blueprint on new node creation.

Returns

true if the blueprint marking has been taken care off.

Parameters

Parameter

Description

InBlueprint

The blueprint to dirty or not

InEdGraphNode

The node that was just added and caused the request

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