UControlRigThumbnailRenderer

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MacOS
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Inheritance Hierarchy

References

Module

ControlRigEditor

Header

/Engine/Plugins/Experimental/ControlRig/Source/ControlRigEditor/Public/ControlRigThumbnailRenderer.h

Include

#include "ControlRigThumbnailRenderer.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor, MinimalAPI)
class UControlRigThumbnailRenderer : public USkeletalMeshThumbnailRenderer

Variables

Name Description

Protected variable

TMap< FName, AS...

 

GizmoActors

Protected variable

UControlRigBlue...

 

RigBlueprint

Constructors

Name Description

Public function

UControlRigThumbnailRenderer

(
    const FObjectInitializer& ObjectIn...
)

Overridden from USkeletalMeshThumbnailRenderer

Name Description

Public function Virtual

void

 

AddAdditionalPreviewSceneContent

(
    UObject* Object,
    UWorld* PreviewWorld
)

USkeletalMeshThumbnailRenderer implementation.

Overridden from UThumbnailRenderer

Name Description

Public function Virtual

bool

 

CanVisualizeAsset

(
    UObject* Object
)

Begin UThumbnailRenderer Object.

Public function Virtual

void

 

Draw

(
    UObject* Object,
    int32 X,
    int32 Y,
    uint32 Width,
    uint32 Height,
    FRenderTarget*,
    FCanvas* Canvas,
    bool bAdditionalViewFamily
)

Begin UThumbnailRenderer Object.

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