Module |
|
Header |
/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h |
Include |
#include "CustomMeshComponent.h" |
Source |
/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Private/CustomMeshComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|CustomMesh")
void ClearCustomMeshTriangles()
Removes all geometry from this triangle mesh. Does not deallocate memory, allowing new geometry to reuse the existing allocation.