| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/CustomMeshComponent/Source/CustomMeshComponent/Classes/CustomMeshComponent.h |
Include |
#include "CustomMeshComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(HideCategories=(Object, LOD, Physics, Collision), EditInlineNew,
Meta=(BlueprintSpawnableComponent), ClassGroup=Rendering)
class UCustomMeshComponent : public UMeshComponent
Component that allows you to specify custom triangle mesh geometry
Name | Description | |
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UCustomMeshComponent ( |
Name | Description | ||
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AddCustomMeshTriangles ( |
Add to the geometry to use on this triangle mesh. |
|
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ClearCustomMeshTriangles() |
Removes all geometry from this triangle mesh. |
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SetCustomMeshTriangles ( |
Set the geometry to use on this triangle mesh |