USequencerTrackInstanceBP::K2_OnDestroyed

Windows
MacOS
Linux

References

Module

CustomizableSequencerTracks

Header

/Engine/Plugins/MovieScene/CustomizableSequencerTracks/Source/CustomizableSequencerTracks/Public/SequencerTrackInstanceBP.h

Include

#include "SequencerTrackInstanceBP.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Category="Sequencer", DisplayName="OnDestroyed", BlueprintImplementableEvent,
          Meta=(CallInEditor=true))
void K2_OnDestroyed()

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