FDMXEditorUtils::IsEntityUsed

Checks if the Entity is being referenced by other objects.

Windows
MacOS
Linux

References

Module

DMXEditor

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorUtils.h

Include

#include "DMXEditorUtils.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Private/DMXEditorUtils.cpp

Syntax

static bool IsEntityUsed
(
    const UDMXLibrary * InLibrary,
    const UDMXEntity * InEntity
)

Remarks

Checks if the Entity is being referenced by other objects.

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