Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorUtils.h |
Include |
#include "DMXEditorUtils.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Private/DMXEditorUtils.cpp |
static bool TryAutoAssignToUniverses
(
UDMXEntityFixturePatch * Patch,
const TSet< int32 > & AllowedUniverses
)
Updates starting address for the patch, if it has bAutoAssignAddress set and only if it can be assigned to a universe in AllowedUniverses.
If no universe can be assigned, then this patch is left unmodified.
Whether Patch was auto assigned.