FDMXFixtureModeItem::GetModeName

Gets the name of the mode

Windows
MacOS
Linux

References

Module

DMXEditor

Header

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXFixtureTypeSharedData.h

Include

#include "DMXFixtureTypeSharedData.h"

Source

/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Private/DMXFixtureTypeSharedData.cpp

Syntax

FString GetModeName() const

Remarks

Gets the name of the mode

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss