Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorSettings.h |
Include |
#include "DMXEditorSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDMXMonitorSourceDescriptor
Struct to describe a monitor source, so it can be stored in settings Defaults to Monitor all Inputs.
Name | Description | |
---|---|---|
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FDMXMonitorSourceDescriptor() |