| UObjectBase
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Module |
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Header |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXEditor/Public/DMXEditorSettings.h |
Include |
#include "DMXEditorSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=DMXEditor, defaultconfig, Meta=(DisplayName="DMXEditor"))
class UDMXEditorSettings : public UObject
Settings that holds editor configurations. Not accessible in Project Settings. TODO: Idealy rename to UDMXEditorConfiguration
Name | Description | ||
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ActivityMonitorMaxUniverseID |
ID of the last universe to monitor in the DMX Activity Monitor |
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ActivityMonitorMinUniverseID |
ID of the first universe to monitor in the DMX Activity Monitor |
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ActivityMonitorSource |
Source for the DMX Activity Monitor |
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ChannelsMonitorSource |
Source for the channels monitor |
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ChannelsMonitorUniverseID |
The Universe ID to be monitored in the Channels Monitor |
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OutputConsoleFaders |
Stores the faders specified in Output Console |