Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureActor.h |
Include |
#include "DMXFixtureActor.h" |
Source |
/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Private/DMXFixtureActor.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="DMX Fixture")
void PushNormalizedValuesPerAttribute
(
const FDMXNormalizedAttributeValueMap & ValuePerAttributeMap
)
Pushes DMX Values to the Fixture. Expects normalized values in the range of 0.0f - 1.0f