FInterpolationData::Travel

TODO: instead of using the derivative of the SmoothStep, use a sine wave.

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References

Module

DMXFixtures

Header

/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXInterpolation.h

Include

#include "DMXInterpolation.h"

Syntax

void Travel
(
    float DeltaSeconds
)

Remarks

TODO: instead of using the derivative of the SmoothStep, use a sine wave.

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