Module |
|
Header |
/Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponent.h |
Include |
#include "DMXFixtureComponent.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintImplementableEvent, Category="DMX")
void InterpolateComponent
(
float DeltaSeconds
)
Blueprint event.