UK2Node_PixelMappingBaseComponent::TryModifyBlueprintOnNameChanged

Modify blueprint if we have the component name change

Windows
MacOS
Linux

References

Module

DMXPixelMappingBlueprintGraph

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingBlueprintGraph/Public/K2Node_PixelMappingBaseComponent.h

Include

#include "K2Node_PixelMappingBaseComponent.h"

Source

/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingBlueprintGraph/Private/K2Node_PixelMappingBaseComponent.cpp

Syntax

void TryModifyBlueprintOnNameChanged
(
    UDMXPixelMapping * InDMXPixelMapping,
    UEdGraphPin * InPin
)

Remarks

Modify blueprint if we have the component name change

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