IDMXPixelMappingRenderer::DownsampleRender

Downsample and Draw input texture to Destination texture.

Windows
MacOS
Linux

References

Module

DMXPixelMappingRenderer

Header

/Engine/Plugins/Experimental/DigitalMultiplex/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRenderer.h

Include

#include "IDMXPixelMappingRenderer.h"

Syntax

void DownsampleRender
(
    const FTextureResource * InputTexture,
    const FTextureResource * DstTexture,
    const FTextureRenderTargetResource * DstTextureTargetResource,
    TArray< FDMXPixelMappingDownsamplePixelParam > && InDownsamplePixelPass,
    DownsampleReadCallback InCallback
) const

Remarks

Downsample and Draw input texture to Destination texture.

Parameters

Parameter

Description

InputTexture

Rendering resource of input texture

DstTexture

Rendering resource of RenderTarget texture

InDownsamplePixelPass

Pixels rendering params

InCallback

Callback for reading the pixels from GPU to CPU

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